May 14, 2017

First attempt at Age of Sigmar

Well I got the General's handbook and printed out the Compendiums which allowed me to construct a couple of small 500pt(ish) armies based around my WH40k Daemons and ex-WHFB Ogres or Gutbusters as they're called now.  Played 3 quick games in the end focusing on the core rules only so no extra items and various unit rules got ignored.  This gave myself and my son, whose 7, a chance to get used to the game mechanics.  Turns out that didn't take long although I had to pose a couple of questions on FB as everything was so different to WHFB.


2 units of Ogres, a Tyrant and a unit of Leadbelchers vs.
1 unit of Bloodletters, 1 of Warhounds, 1 of Bloodcrushers and a Herald
First impressions it's very easy to pick up.  My son had the unit characteristics and basic game mechanics sorted inside 10 minutes.  We missed a few things early on like retreating, and any unit with 3" being able to fight that sort of thing but the games flowed really well.  Did have some issues with it though principally the lack of tactical depth.  In WHFB there was always a strong emphasis on movement, set up favourable charges, luring enemy units into poor positions, outflanking etc.  Charge reactions were a massive component of the game as well.  These have all been removed and the new mechanism while fun and simple to play doesn't really seem to require much other than charge in and bash people.  Did some reading though and it would appear that there is a layer of tactics to it I haven't grasped yet so I'll wait until I've played some experienced AoS gamers.

He's grinning because he's rolling 6's all the time and chopping me to bits


The other issue I had is of course whether or not I can use my existing collection.  Reading online it appears that some events ban the use of Compendium units which means the majority of ex-WHFB models/units are now out unless they have a corresponding warscroll.  For Dwarfs there aren't any which leaves me with Ogres and Daemons of Khorne.   I did download a few of the free books via the AoS app and worked out that I can at most field 2000pts of Ogres, and of Khorne Daemons but thats only by putting everything I have on the table.  That doesn't leave a lot of room for experimenting with lists, and designing specific builds which was always a key part of WHFB.

But still AoS is a simple game, one that I can get the kids into and it has a strong local player base which are all massive pluses meaning I'll be giving the game another go soon.  It also did encourage me to unbox my old WHFB models and put them out on the shelf again.

May 9, 2017

Drinking the cool aid with AoS

Think I've gotten over my bitterness with the demise of 8th Ed WHFB... got this today


April 23, 2017

Another Harlequin Troupe completed... eventually

Been a busy fortnight painting wise  but one where I've jumped back and forth between a number of different projects. The latest thing to be completed is another lot of Harlequin players painted after I realised I didn't have enough models equipped with standard CCW or Caresses.







My process can be either very focused directed at just one model or unit or haphazard. The last two weeks its worked like this:

  • Need to paint something... lets do the Wind Riders...
  • Can't be bothered assembling them lets do the Fire Prism
  • Yah Fire Prism's cool lets paint that
  • Check patterns are so much easier on big surfaces
  • Boo finished the Fire Prism back to the Wind Riders
  • Farseer is cool but ah I've mucked up somewhere.. Windriders again?
  • Wind Riders are boring lets finish off those Skyweavers
  • Skyweavers still look hideous lets do the Yncarne
  • Ahhh Yncarnes tricky I need more Harlequin players with Caresses lets do those
  • Harlequin players are fun but...
  • Back to the Yncarne
  • Waiting for washes to dry lets give the Windriders another go
  • Back to the Yncarne
  • Yncarne finished
  • Touch up some Skyweavers... nope lets base the Harlequin Players
  • Players all based back to the Wind Riders
  • Oh look some Cultists...
Still a lot on the painting table to be completed and with 8th Age of Gulliman announced its going to be an interesting few months

April 21, 2017

Yncarne Completed

Well pretty much completed say 98% have some gemstones to finish off and I'm not entirely happy with the way the flames look but other than that she's all done.



April 17, 2017

WIP - Eldar Farseer & the Yncarne

With the Fire Prism finished I've started work on my Eldar Jet Bikes/Farseer and of course the Yncarne who I used in a game for the first time yesterday.  The Yncarne is a somewhat tricky model to put together.  I would strongly suggest that people (a) dry fit all the pieces together before gluing as many connection points are very small and others unclear in terms of their position, (b) don't assemble the whole thing prior to painting.  I of course only figured this out after I had put most of it together.



Painting wise I was worried (this morning) that I'd have to strip the Yncarne and start again but its starting to look a lot better now that I've added various layers to it.


On the tabletop she's pretty good although with only a 3+/5++ she dies fairly easily.  Some things I liked/learnt about using her:

  • Don't send her out alone.
  • The teleporting ability is pretty awesome but should be used wisely.
  • She will die to concentrated shooting.
  • She can (if you roll well) kill Saint Celestine in 1 round of combat